Starting from this blog, I will introduce many knowledge points related to Image view one after another.
Knowledge points:
As you can see from the Assets folder, an image has been imported for the current project.
Next, prepare to write code to display the image in Assets.
The Image view is similar to UIImageView in UIKit and is mainly used for displaying image resources in the project.
Use the image name directly here to quickly display the image.
Image("podnu")
Visual effects:
The systemName property allows you to display SF Symbols icons with the specified name. With the specified name, over 1,500 different Apple built-in icons can be displayed.
Image(systemName: "info.circle")
Visual effects:
If you need to modify the color of the icon, you only need to set its foregroundColor, which is the same as setting the font color.
Image(systemName: "info.circle")
.foregroundColor(.red)
The way to set the icon size is also the same as the way to set the text size.
Image(systemName: "info.circle")
.font(.system(size: 100))
Visual effects:
Next, add another Image view that demonstrates the zoom mode of the image.
By calling the resizable method, the Image view is automatically scaled to fit its parent view.
Image("podnu")
.resizable()
Visual effects:
Finally, constrains the dimensions of this Image view to the specified aspect ratio. While filling the parent view, still maintain the original aspect ratio of the image.
Image("podnu")
.resizable()
.aspectRatio(contentMode: .fit)
Visual effects:
After code:
struct ContentView: View {
@State var isPresented = false
var body: some View {
VStack {
Image("podnu")
Image(systemName: "info.circle")
.foregroundColor(.red)
.font(.system(size: 100))
Image("podnu")
.resizable()
.aspectRatio(contentMode: .fit)
}
}
}
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